Sequence Deck Construction:  

	Sauron	Gondor	Rohan	
Infantry/Elephants Move	6	5	-	
Siege Engine move	4	-	-	
Siege Engine reload	1	1	-	
Fire	1	1	-	
Fight Fire	3	3	-	
Fire/Attack Siege Engine	-	1	-	
Close Combat Resolution	4	4	4	
Missile Troops reload	4	4	-	
Cavalry Move	2	1	6	
Milling Around	2	1	2	
Leader Check	3	3	3	
Brilliant Leader	1	1	1	
Confused Withdrawal	1	-	-	
Command indecision	1	1	1	
Doom of the Witch King	-	-	1	
Battle Lust	-	-	1	
Darkness Breaks			1	
Heroic Moment			1	

Changes to Sauron Deck:  
Event:  					Change:

Turn #2					Add Severed Heads; 
Turn #2					Add Mumakel run Amok
Turn #4					Add Arrival of Rohan
Turn #5					Add another Arrival of Rohan

Death of Lord of Nazgul			Subtract Brilliant Leader
Death of Lord of Nazgul			Add Command Indecision

Changes to Gondor Deck:  
Event:  					Change:
Turn #2					Add Sortie
Turn # 2					Add Denethor’s Madness
Turn #5					Add Banner of the King/Arrival of Aragorn;                             Heroic Moment  	
Aragorn Arrives				Add Brilliant Leader
Gandalf Killed					Add 2 Milling Around
Gandalf Killed					Add 2 Command Indecision
Turn ends with more than 2 fires burning
	in Minas Tirith			Add 1 Fighting Fires  per 2 fires
Turn ends with 6 or more fires burning
	in Minas Tirith			Add  Command Indecision
						Add Confused Withdrawal

Changes to Rohan Deck:  
Event:  					Change:

Theoden, Eomer, or Eowyn Killed		Add 1 Battle Lust and one Command Indecision per each killed.