Sequence Deck Construction:



Sauron Gondor Rohan
Infantry/Elephants Move 6 5 -
Siege Engine move 4 - -
Siege Engine reload 1 1 -
Fire 1 1 -
Fight Fire 3 3 -
Fire/Attack Siege Engine - 1 -
Close Combat Resolution 4 4 4
Missile Troops reload 4 4 -
Cavalry Move 2 1 6
Milling Around 2 1 2
Leader Check 3 3 3
Brilliant Leader 1 1 1
Confused Withdrawal 1 - -
Command indecision 1 1 1
Doom of the Witch King - - 1
Battle Lust - - 1
Darkness Breaks 1
Heroic Moment 1














Changes to Sauron Deck:



Event: Change:





Turn #2 Add Severed Heads;

Turn #2 Add Mumakel run Amok

Turn #4 Add Arrival of Rohan

Turn #5 Add another Arrival of Rohan



Death of Lord of Nazgul Subtract Brilliant Leader

Death of Lord of Nazgul Add Command Indecision





Changes to Gondor Deck:

Event: Change:

Turn #2 Add Sortie

Turn # 2 Add Denethor's Madness

Turn #5 Add Banner of the King/Arrival of Aragorn; Heroic Moment

Aragorn Arrives Add Brilliant Leader

Gandalf Killed Add 2 Milling Around

Gandalf Killed Add 2 Command Indecision

Turn ends with more than 2 fires burning

in Minas Tirith Add 1 Fighting Fires per 2 fires

Turn ends with 6 or more fires burning

in Minas Tirith Add Command Indecision

Add Confused Withdrawal



Changes to Rohan Deck:

Event: Change:



Theoden, Eomer, or Eowyn Killed Add 1 Battle Lust and one Command Indecision per each killed.